content + creation intensive course, module 2: cooperative systems
Date: July 08 - August 2, 2002
(the schedule ran five days a week from 10:00 a.m. - 6:00 p.m.)
Location: Berlin, Germany
dffb, filmhouse in the Sony Center, Potsdamer Platz
Cost: € 1.800,-
plus living expenses for the four-week duration of the module in Berlin
Module 2: Cooperative Systems
was targeted at people with professional experience or training in the new and
interactive media. In addition, those who had already enrolled for module 1 were
eligible to apply for module 2. Participants were introduced to the disciplines
of information, communication and game design and exposed to discussions and exercises
on media broadcasting and community building. They had the opportunity to broaden
their professional knowledge in preparation for developing mulit user, interactive
content, applying for a position as conceptor in a production company or producer
with a broadcaster or publishing house.
- databases, XML and data based narratives
- game design and game theories
- community building
- information business, branding and content syndication
- communication technologies and formats
- group project: interactive & participatory social gaming in mass media
All teaching was done in English. Admission to module 2 was limited to 12 participants.